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[ShaderGraph] Shaders are white after upgrading project
I upgraded the project from 2018.3.0f2 to 2019.1.0b4 and the shaders were all white in the scene.They get refreshed after i go into ... Read more
Unable to build Player Content if assets hierarchy was changed in Addres...
To reproduce:1. Open attached project ("ConfusedAddressables")2. In Addressables window, create new Packed Assets Group3. Drag folde... Read more
[iOS] In the generated XCode project all files which are in a ".plugin" ...
To reproduce: 1. Download attached project "UnityPluginTest.zip" and open in Unity2. In Project view observe that there is a "Test.p... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more
The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity2. Open "Demo" scene3. Enter to Play mode4.... Read more
[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce:1. Open user attached project2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up t... Read more
[Editor][UI] Dpad is not listed in the Binding Path when Action type is ...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/365 Repro:1. Download ISX package: https://github.com/Unity-Te... Read more
RenderTexture is flipped upside down when using "RenderTextureDescriptor"
Reproduction steps: 1. Open "1129666" project2. Enter Play mode3. Double Click "CustomDrawer" -> "CustomDrawer (Script)" -> "R... Read more
[Windows] Cursor does not lock or hide when using only ISX.
Bug from Github: https://github.com/Unity-Technologies/InputSystem/issues/372Original in forum: https://forum.unity.com/threads/cant... Read more
[WebGL] Impossible to use static libraries because linker doesn't see them
It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size