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Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more
Hierarchy View enters a hover state when the parent window is expanded
To reproduce: 1. Open any project 2. Undock the Hierarchy window 3. Hover an element in the hierarchy 4. Expand the Hierarchy window... Read more
[URP] Light custom Normal Shadow Bias is capped at 3
To reproduce: 1. Create a new project using Universal RP template or open any existing URP project; 2. On pipeline asset > Shadow >... Read more
Serialized ScriptableObject template class field appear as a non-Scripta...
Steps to reproduce: 1. Open the attached project (case_1211768.zip) 2. Add "GenericSerialization" script to any game object in the H... Read more
[Timeline] Particle System is not emitting particles in Editor Mode when...
Steps to reproduce: 1. Open the attached project "case_1212943-PsActivationBug2.zip" 2. In the Project window open "SampleScene.unit... Read more
GetAllUniqueSharedComponentData fails to filter entities via RenderMesh ...
How to reproduce: 1. Open attached project "RenderMeshIssues_SampleProject.zip" and scene "SampleScene" 2. In Hierarchy window, sel... Read more
[UIBuilder] A parsing error is thrown when saving UI Builder .uxml previ...
How to reproduce: 1. Open the attached 'project-1208859.zip' project 2. In the UI Builder window drag a Label object from the Librar... Read more
Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...
How to reproduce: 1. Open attached project "Projected Grid.zip" and scene "SampleScene" 2. In Hierarchy window, delete all children... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
New IComponentData is not added automatically to an object in a SubScene
How to reproduce: 1. Open attached project "BugSubsceneRepro.zip" and scene "SampleScene" 2. Observe "Entity Debugger" (MyTestData ... Read more
All about bugs
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Latest issues
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- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion