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[HDRP] "Generating diff of this object for undo because the type tree ch...
On changing the order of "Custom Passes" from "Custom Pass Volume" component causes the editor to throw below error: "Generating di... Read more
[Packman] Package dropdown does not collapse for packages having multipl...
Package dropdown does not collapse for packages having multiple versions when other versions of the same package are selected from t... Read more
Updated Material properties are not copied to a new instance when they w...
Reproduction steps: 1. Open attached project "1212274_material_lerp" and "SampleScene" 2. Enter Play Mode Expected result: "instanc... Read more
Rotating an object with world space Triplanar Normal produces different ...
How to reproduce: 1. Open attached project "f4-bugs.zip" and scene "SampleScene" 2. Select Plane 3. In Scene view, zoom in on a piv... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
[Cinemachine] NullReferenceException on selecting Cancel while editing I...
NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while e... Read more
Particle System that has a Stop Action gets cleared after being paused f...
How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more
[PLM] Directionality artifacts after baking GI with area light with cert...
Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more
[IAP Updates] Install button is enabled even when the latest IAP version...
Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a n... Read more
[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...
Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion