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A Blend Tree's Visualization is not repainted when a Blend Tree's Parame...
Steps to reproduce: Open the attached Project Open Scene "Input test" Select "MagePlayer" Prefab in the Hierarchy and double click t... Read more
Unity Version Control “Create a new workspace” window text boxes expand ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Unity Version Control window (Window > Ve... Read more
PolySpatial UI GameObjects using Alpha Blending are culled when observed...
How to reproduce:1. Open the attached “IN-116190.zip” Project2. Build and Run on VisionOS3. Observe the UI elements in the Player4. ... Read more
[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...
Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more
No Icon is used for the Runtime Animator Controller Type in a Search Win...
Steps to reproduce: 1. Open any Project2. In a Scene add an Animator Component to any Game Object3. In the Controller Field click th... Read more
Unity Version Control server textfield’s text overlaps with the dropdown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Unity Version Control window (Window > Ve... Read more
Crash on PlayerMain(int, char const**) when exiting Standalone Player wi...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles”3. Select the “Scenes/MainScene” in the Scene ... Read more
No Icons are used for the Entry and Exit States in the Inspector when se...
Steps to reproduce: 1. Open any Project2. Create an Animator Controller Asset and open it3. Select the Exit State and observe the In... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
[GH-2966] Permanently disable "Add NetworkObject Prompt" (Breaks Dynamic...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2966] FeedbackUsers should have the option to completely... Read more
All about bugs
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