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[UNET] NetworkManager.ClientChangeScene is called when loading a scene w...
How to reproduce: 1. Open the submitted project 2. Build and run the project 3. Notice the text field that appears 4. Open the Loadi... Read more
[Collab] Published project on Collaborate are not shown in the HUB
When Project is created and published on Collab are not shown in the HUB to the members of the Organization group, though it is avai... Read more
Build Icon's alpha values are ignored when building the project
How to reproduce: 1. Open the attached project 2. Inspect the referenced Build icon's "ghost" image in the Assets folder 3. Build th... Read more
[IL2CPP] WebGL/IL2CPP builds fail when machine doesn't have .NET 4.7.2 p...
How to reproduce: 1. Create a new project 2. Try making IL2CPP/WebGL build 3. Inspect the errors in the console Expected results: B... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
Prefab instance's Signal Receiver Component changes are reverted when en...
To reproduce: 1. Open attached project ("case_1210883.zip") 2. Select "SignalReceiver" Game Object from Hierarchy 3. In the Inspecto... Read more
[Vulkan] Gizmos disappear from Game and Scene view after finishing a bui...
On switching the Graphics API to Vulkan and then building a player leads to the gizmos disappearing from both the scene view and gam... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce: 1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene 2. Notice t... Read more
Scene view control bar Effects toggle button is turned off when a new Sc...
How to reproduce: 1. Create a new project or open an existing one 2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers