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Won't Fix
Won't Fix in 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X
Votes
10
Found in
6000.0.59f1
6000.2.6f1
6000.3.0b4
6000.4.0a1
6000.5.0a1
Issue ID
UUM-121015
Regression
No
[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
How to reproduce:
1. Open the “ipad_orientation2_GK.zip“ project
2. Open the “SampleScene“
3. Build for iOS
4. Open the “Unity-iPhone.xcodeproj“ project in Xcode
5. Build for a device
6. Press the “Portrait“ button
7. Rotate the device to landscape position (for the Simulator, press the Rotate button)
8. Observe the application
Expected result: The app gets rotated correctly
Actual result: The app does not get rotated correctly
Reproducible with: 2022.3.67f1, 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1
Reproducible environment: macOS 26.0 (M1)
Not reproducible environment: No other environment tested
Reproducible with these devices:
iPad (A16), OS: 26.0 (Simulator)
iPad Air 11-inch (M3), OS: 26.0 (Simulator)
Not reproducible with these devices:
VLNQA00635, iPad Pro 11-inch 5th Gen (MVV83KN/A), CPU: t8132, OS: 18.3.1
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, OS: 18.5
iPhone Air (MG2P4QN/A), CPU: Apple A19 Pro, OS: 26.0.1
iPhone Air, OS: 26.0 (Simulator)
iPad Air 11-inch (M4), OS: 18.2 (Simulator)
Comments (2)
-
evologix
Jan 28, 2026 19:26
Highly frustrating, I’m trying to build an app that uses the device tilt. Until this bug is fixed I am frozen in development. The worst part, I don’t want the device to rotate at all and I can’t even disable it.
-
RaventurnPatrick
Oct 13, 2025 15:57
This also leads the app to fully hang when rotated from landscape to portrait mode (only works in landscape mode when rotating back)
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Resolution Note:
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html
Resolution Note (6000.5.X):
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html
Resolution Note (6000.5.X):
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html
Resolution Note (6000.4.X):
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html
Resolution Note (6000.3.X):
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html
Resolution Note (6000.0.X):
The new iPadOS 26 introduces new ways multitasking works on iPads. The change comes from Apple with new guidelines and expected behaviours that are dictated by Apple. The new behaviours differ from what was in previous iPadOS versions and Unity apps running on iPadOS 26 are presented slightly differently, but it is in line with Apple's requirements. For more details on how Unity apps work with Apple's multitasking modes you can read documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/iphone-API.html