Search Issue Tracker
Active
Under Consideration for 6000.5.X, 6000.6.X
Votes
0
Found in
6000.5.0a8
6000.6.0a1
Issue ID
UUM-131595
Regression
No
Errors occur when using [GhostField] with FixedList128Bytes<float3>
How to reproduce:
1. Open the “IN-115104_FixedList128B“ project
2. Observe the Console
Expected result: no errors appear
Actual result: errors are thrown: “error CS0103: The name 'snapshotBefore_y' does not exist in the current context”
Reproducible with: 1.5.0 (6000.0.50f1), 1.9.0 (6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1)
Not reproducible with: 1.5.0-exp.101 (6000.0.50f1)
Reproducible on: macOS 15.6.1 (M1 Max), Ubuntu 25.04 (by user)
Not reproducible on: no other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment