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OnTriggerExit2D when disabling a GameObject
How to reproduce: 1. Open the attached project ("case_1212896-OnTriggerExit2DBug.zip") 2. Open the repro scene ("SampleScene) 3. Ent... Read more
Crash when creating a new Texture2D with a resolution greater or equal t...
How to reproduce: 1. Open the attached project named "Case_1213005" 2. Open the Sample Scene 3. Enter Play mode Expected result: Ed... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more
[Hub] Can use google and open image links in the Hub
1. Open up the Hub. 2. Drag in a google image. Expected result: Nothing happens. Actual result: Opens the image link. If you close ... Read more
"Output value 'vert' is not completely initialized" error is thrown when...
How to reproduce: 1. Create a new URP project 2. Create a new PBR graph 3. View the PBR graph's details in the Inspector window Exp... Read more
[Addressables] Local static group bundle name in catalog is changed when...
How to reproduce: 1. Open the attached project ("case_1211014-ContentUpdateTests.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce: 1. Create and open a new project 2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages... Read more
Animations with Ease In and Out properties glitch when UI Prefab is load...
Steps to reproduce: 1. Open the attached project "case_1212148-TestProject.zip" 2. In the Project window open the "SampleScene.unity... Read more
[ECS] Uninformative "ArgumentNullException" error is thrown when using T...
How to reproduce: 1. Open the attached project ("case_1205608-ToComponentDataArray.zip") 2. Open Test Runner 3. Run the tests ("E7.O... Read more
[Timeline] Editor freezes when zooming in the CubeTimeline window after ...
In the Timeline, when Streamed audio preview duration is set to its maximum value which is 60000000.00 frames, and if the user tries... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion