Search Issue Tracker
Active
Votes
0
Found in
6000.0.59f1
6000.1.16f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-121000
Regression
No
TextMeshPro UV2 custom data not rendering for off-screen text with RectMask2D in Unity 6
Reproduction steps:
1. Open the attached “IN-118828_fontTest.zip” archived project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Scroll down inside the ‘Scroll View’ GameObject
5. Observe the Game View
Expected result: The last ‘New Text' TMP Text is present with a red outline
Actual result: Last ‘New Text' GameObject is not being rendered as it’s outside of the Viewport
Reproducible with: 6000.0.59f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Couldn’t test with: 2022.3.66f1, 2023.1.20f1 (Couldn’t downgrade the project)
Reproducible on: M1 Max macOS 15.6.1 (Tested by CQA)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
- Existing assets' references are lost when pasting in copied sub-assets
- Dragging and dropping a system that contains event context to create nested VFX crashes the editor
- TextMeshPro UV2 custom data not rendering for off-screen text with RectMask2D in Unity 6
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
Add comment