Search Issue Tracker

0
votes
Won't Fix

Editor crashes in mono_class_get_interfaces when scanning DLL for interf...

Mono

-

Sep 04, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to repro: 1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, ... Read more

0
votes
By Design

[DXR] Horizon can be seen through walls when using raytraced GI lighting...

Package: Scriptable Render Pipeline HD

-

Sep 07, 2019

-

Version/s: 7.1.1

How to reproduce: 1. Open the user's project 2. Go into Play Mode 3. Descend to the position.y below 0 Expected result: Horizon can... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

-

Sep 04, 2019

-

Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more

0
votes
Duplicate

Scene with a custom prefab is marked as dirty when entering play mode an...

Scene Management

-

Sep 25, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more

0
votes
Won't Fix

Collab Publish text is no longer interactive after it has been refocused

Package: Collab Proxy

-

Sep 27, 2019

-

Version/s: 2018.4.5f1, 2019.2.6f1

How to reproduce: 1. Create a new project and prepare it for Collaborate 2. Enter something into the 'Publish now!' input text field... Read more

1
votes
Won't Fix

[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...

Android

-

Sep 24, 2019

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b3

Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more

0
votes
Fixed

Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...

Asset - Importers

-

Sep 26, 2019

-

Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1187147.zip) 2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processor... Read more

0
votes
Fixed

UIElements Debugger throws NullReferenceException after removing backgro...

UI Toolkit

-

Oct 02, 2019

-

Version/s: 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open UIElements Debugger window (Window->Analysis->UI Elements Debugger) 3. In UIElemen... Read more

4
votes
Fixed

[iOS] "Couldn't create device API for device" when using Unity Remote wi...

iOS

-

Sep 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Create a new project 2. Connect an iOS device to a windows machine 3. Open Unity Remote 5 app on the device 4. In E... Read more

0
votes
Fixed

[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...

iOS

-

Sep 27, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.