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Action Property Interactions for selected Action do not update on projec...
Steps to reproduce: Open a Unity Project Create a new Input Action Asset via GameObject > Create > Input Actions Open the Inpu... Read more
[VFX] When Grouped Nodes are converted to Subgraph Operator resulting Gr...
Steps to reproduce: Open attached project Open Test VFX graph Select Grouped Add Nodes Right-Click and select Convert to Subgraph Op... Read more
Search description string is always truncated
Steps to reproduce: Open any project. Open Search window (Cmd/Ctrl+K). Observe the rows under "Searches". (See attached screenshot) ... Read more
Search: Inspector section icon is less sharp/more pixelated than other e...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more
[Boss Room] Late join clients have green names
Reproduction steps: Host a Lobby Join clients and start game. Late join a few clients. Notice their names being green. !image-2022-0... Read more
Custom Mouse Sprite leaving a trail when moved outside of the Pixel Perf...
How to reproduce:1. Open the project “IN-92589_ClearFlagsPixelPerfect”2. Enter Play Mode3. Drag the Mouse Cursor outside of the blue... Read more
Build Profile gets a name "_asset" during its creation
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click "Add Build ... Read more
UnauthorizedAccessException is outputted when edits are made to SceneTem...
Steps to reproduce:1. Download and open the attached user's project "CoverageCheckout.zip"2. Setup a Perforce server3. Enable Versio... Read more
Asset Preview displays outdated Material when an Object was assigned a n...
Steps to reproduce: Open attached project Open a Cube Prefab Duplicate TestMat material and change the duplicate's color Apply the d... Read more
Asset Preview displays missing Material after the missing Material was r...
Steps to reproduce: Open attached project Delete TestMat material Create a new material and name it "TestMat" - This could be easily... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open