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Object that is drawn with Graphics.DrawMeshInstanced does not receive th...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Lighting ... Read more
Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps: 1. Open the user's attached project 2. Build and run the RUNME scene 3. Observe the Golden value 4. Hold down th... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer ... Read more
Gap between package title and publisher appears in Package Manager when ...
Steps to reproduce: 1. Open the attached project 2. Open Package Manager window 3. Open the "My assets" packages list 4. Select the ... Read more
particles.angularVelocity function doesn't change particle's angular vel...
How to reproduce: 1. Open the attached "1322645_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode Expected resu... Read more
The search doesn't return any results when searching for settings and en...
How to reproduce: 1. Create a new project 2. Open the Quick Search window 3. In the search field enter 'order script' 4. Observe the... Read more
Text is blurry when rendered with TextMeshPro Component but is clear wit...
How to reproduce: 1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project 2. Open the "arena" Scene 3. Enter Play Mode... Read more
[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...
Reproduction steps: 1. Open the project in "Hatton 07.zip" 2. Build for iOS and deploy the project 3. Allow Camera access 4. Inspect... Read more
IAnimationWindowPreview.StartPreview() is not called after opening the n...
How to reproduce it: 1. Open the user's attached project "TimelineBug.zip" 2. Load the "SampleScene" Scene 3. Open the Timeline wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked