Search Issue Tracker
Fixed
Fixed in 6000.0.38f1, 6000.1.0b7, 6000.2.0a2
Votes
0
Found in
6000.0.35f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-93080
Regression
No
ScrollView is not taking Into account header height when handling mouse wheel scrolling in MultiColumnTreeView
Reproduction steps:
1. Open the attached “My project (2).zip” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Expand the Game view such that the scrollbar appears and the content of the tree is almost completely visible
5. Collapse the Header list in the Game view
6. Try to scroll in the Game view using the mouse wheel
Expected result: You can scroll to the bottom of the list
Actual result: Scrolling does not work
Reproducible with: 6000.0.35f1, 6000.1.0b2
Couldn't test with: 2022.3.55f1 (Could not resolve compilation error)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment