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ShaderGraph produces <1 Alpha in Opaque mode when Alpha Clipping is enabled
How to reproduce: 1. Open the attached project “URP_Alpha” 2. Open the “SampleScene” scene 3. Observe the Game View Expected r... Read more
[SRP UI] Additional properties get highlighted during playmode
Very minor issue, but clarified with UX to be sure it's a bug. HDRP and URP Repro: 1) Open any HDRP project 2) Select the D... Read more
[Linux] Crash on d_print_comp_inner when opening "Karting Microgame" tem...
Reproduction steps: 1. Create a project using the “Karting Microgame” template 2. Open the project Expected result: The project... Read more
[HDRP] Volume curves have impact even if they are disabled
Repro: 1) Add volumetric clouds to any scene. 2) Adjust the Erosion curve 3) Disable the property Expected result: ... Read more
[Volumes] Revert property doesn't work on AnimationCurves parameters.
Repro: 1) Add exposure to any HDRP project 2) Switch mode to Curve Mapping 3) Change any curve parameter 4) Right click-... Read more
[HDRP] Volumetric clouds Erosion curve name is misleading
We have 2 similarly named properties: * Erosion Factor - controls small details on the edges of the clouds * Erosion Curve - con... Read more
Icons get replaced by blue squares when opening Package Manager
Reproduction steps: 1. Create a new project 2. Open Window → Package Manager Expected result: There are no blue squares in the ... Read more
Package Manager doesn't show packages under the "Custom" tab when the pa...
Reproduction steps: 1. Open the attached project “PackagesIssue” 2. Open Window → Package Manager Expected result: The local packag... Read more
ObjectDisposedException is thrown when resizing an array drawn in a cust...
Reproduction steps: 1. Open the “My project“ project 2. Select the “another-behaviour“ GameObject 3. Set the “Behaviours” array s... Read more
Can't put the cursor on last character of a line
*Summary:* Use a multiline TextField with WordWrap enable. *Extra Notes:* The cursor is positioned using the origin of the corr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab