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Profilers shows that GameObject still uses Memory when the GameObject is...
Steps to reproduce:1. Open the attached project "Case_1192390"2. Open "SampleScene"3. Enter Play mode4. Press GenerateButton on GUI.... Read more
"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...
"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more
[InputSystem] Custom devices not re-created after domain reload
1. Install CustomDevice sample.2. Create an instance of the custom device using the Tools menu3. Trigger a domain reload via a scrip... Read more
Wrong Buttons get selected when using Button.Select through a script, no...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter the Play Mode4. Move the red circle, which acts as a Mo... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce:1. Create a new Unity project and switch to Android platform2. Go to Project Settings -> Player -> XR Setting... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
[HDRP] Creating prefab with "Custom Pass Volume" component freezes or cr...
How to reproduce:1. Open the attached project2. Install HDRP (Window > Package Manager)3. Open the "samplescene" Scene4. Add "Cus... Read more
[UWP][HoloLens] The application does not trigger OnApplicationPause
Steps to reproduce:1. Download MinRepro_NoPause.zip2. Make sure that XR is enabled3. Build project for UWP4. Lanch UWP project on Ho... Read more
Fatal error window is thrown when trying to open a Project
Steps to reproduce:1. Open the project attached by the user Expected result: Project is openedActual result: "Fatal error!" window i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time