Search Issue Tracker

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

-

Oct 28, 2019

-

Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more

0
votes
By Design

HingeJoint Limit is not respected when Game Object is disabled and enabl...

Physics

-

Oct 28, 2019

-

Version/s: 2017.4, 2018.4.3f1, 2020.1

How to reproduce:1. Open user's attached project ("JointLimitTest.zip") using the EnvIronman VM (more information in Edit).2. Open S... Read more

0
votes
Won't Fix

Inspector Property field text alignments are inconsistent

Inspector Framework

-

Oct 28, 2019

-

Version/s: 2019.3.0b2, 2019.3.0b7, 2020.1

Reproduction steps:1. Open the attached project "1194487"2. In the Hierarchy, select "Main Camera" Expected result: All Property fie... Read more

0
votes
Fixed

[Device Simulator] Game window aspect ratio is set to Free Aspect when s...

Package: Device Simulator

-

Oct 28, 2019

-

Version/s: 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Open user's attached project ("ECSCatchUp.zip") using the EnvIronman VM (more information in Edit).2. In Game wi... Read more

0
votes
Won't Fix

[XR][Stereo360] Camera.stereoSeparation has no effect when used in a Sta...

Camera

-

Oct 28, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b5, 2020.1

To reproduce:1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit).2. Press Play an... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

-

Oct 27, 2019

-

Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more

5
votes
Fixed

[Linux] Having same case-insensitive named assets causes infinite import...

Linux

-

Oct 27, 2019

-

Version/s: 2019.3.0a1, 2020.1

To reproduce:1) Create a new project2) Create two sprites in Project Browser3) Rename them outside of Unity (through Files, for exam... Read more

0
votes
Fixed

[TMP] Setting the 'Overflow' setting to 'Truncate' for long lines of tex...

Package: TextMeshPro

-

Oct 27, 2019

-

Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open user-submitted project (TextMeshProCrash2)2. In SampleScene Hierarchy window select the Canvas/Text (TMP)3.... Read more

0
votes
Duplicate

[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...

iOS

-

Oct 26, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more

0
votes
Not Reproducible

Scene containing specific Skybox Cubemap crashes in UnityMain if Texture...

Texture

-

Oct 26, 2019

-

Version/s: 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Open attached "SkyboxRepro" project2. Make sure that Texture Quality in Quality Settings is set to "Half Res"3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.