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By Design
Votes
0
Found in
2018.3.0b2
Issue ID
1085279
Regression
No
Non-allocating physics queries do not work anymore
To reproduce:
1. Open the attached project (BugReport.zip)
2. Open the "Scene" scene
3. Enter Play mode
4. In the console, observe that non-allocating queries return 0 results
Expected: non-allocating physics queries return the same results as the regular queries
Reproduced in 2017.4.12f1, 2018.1.9f2, 2018.2.10f1, 2018.3.0b2, 2018.3.0b4, 2019.1.0a2
Comments (1)
-
Squidcor
Oct 03, 2018 10:51
Not sure how this can be classified as by design? Is Unity just going to remove the non-allocating API seeing as it doesn't work anymore?
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Resolution Note:
There is a problem with the code: The initial assignment of "hits" and "colliders" allocates an empty array with no entries (new RaycastHit[0]). Because the query being used a non-allocating one, the number of entries in the array has to be allocated manually.