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[macOS Catalina] Scene viewport appears pixelated when disabling Scene L...
How to reproduce:1. Create a new project2. Go to Window -> Rendering -> Lighting settings3. In the Scene tab -> Environment... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project2. Window > Package ... Read more
Models have different colors in Editor that in Maya/Blender
Reproduction steps:1. Look at "Maya(1-2)" image2. Open "1195182" project3. Look in the Game view4. Compare the "Maya" image and the ... Read more
[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...
How to reproduce:1. Open the attached TransportIssue.zip project2. Go to Scenes folder-> open Sample Scene3. Go to the Hierarchy ... Read more
Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...
How to reproduce:1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashingActual result... Read more
[Profiling] Frame debugger flickers when a VFX is present
Repro steps:1. Open the attached projectOROpen any VFX-enabled project (HDRP or URP) and drag a VFX into the scene 2. While the VFX ... Read more
All SerializableTexture2DId are changed, instead of one, when using an A...
How to reproduce:1. Open the attached project2. Select the "GameObject"3. Change the "Dst Texture" under "Element 0" Expected result... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor