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0
votes
Fixed

[IL2CPP] Player crashes when delegating a struct's virtual method

IL2CPP

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Oct 31, 2018

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Version/s: 2018.2.14f1

Steps to reproduce: 1. Download 1096431_repro.zip 2. Build project for Standalone with IL2CPP backend 3. Launched build player Expe... Read more

0
votes
Fixed

Dragging prefab into a custom package does not refresh Asset Database

Scene Management

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Oct 31, 2018

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Version/s: 2018.3.0a6, 2018.3.0b7, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Create a custom package folder in Packages 3. Drag a gameobject into the package fold... Read more

0
votes
Fixed

[Force Field] The Force field icon is missing in the scene view / gizmos...

Visual Effects - Legacy

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Oct 31, 2018

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Version/s: 2018.3, 2018.3.0b1

Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more

0
votes
Won't Fix

Multithread performance is lower than Single thread performance on all i...

Mono

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Oct 31, 2018

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Version/s: 2018.2.13f1

using new Thread(() Steps: 1. Build and Run attached project on device Expected: Multicore performance is higher than single core.... Read more

0
votes
Fixed

user32.dll SetCursorPos function always moves the Cursor to the center o...

Windows

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Oct 31, 2018

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Version/s: 2018.1.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open users project 2. Press Play 3. Move the mouse across the Game Window 4. Press the right mouse button Ex... Read more

0
votes
Fixed

Animated Dropdown does not save its state when entering/exiting Play Mode

Themes

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Oct 31, 2018

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Version/s: 2018.1.9f2

How to reproduce: 1. Open attached project 2. Open scene Scenes/SampleScene.unity 3. In the Hierarchy, select the New Sprite gameob... Read more

0
votes
Fixed

All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...

Physics

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Oct 31, 2018

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Version/s: 2018.3.0a1

How to reproduce: 1. Open any (new) project 2. Import the attached script - Observe the compilation error - The error happens bec... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more

0
votes
By Design

[Android] Alpha channel is not being captured when OnRenderImage functio...

Camera

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Oct 31, 2018

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Version/s: 2017.4.11f1

To reproduce: 1. Open attached project 2. Build the application to the Android device Actual result: The Alpha channel is not captu... Read more

0
votes
By Design

Empty scene contains unnecessary resources.assets.resS file when built t...

Build Pipeline

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Oct 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b7, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more

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