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[IL2CPP] Player crashes when delegating a struct's virtual method
Steps to reproduce: 1. Download 1096431_repro.zip 2. Build project for Standalone with IL2CPP backend 3. Launched build player Expe... Read more
Dragging prefab into a custom package does not refresh Asset Database
Steps to reproduce: 1. Create a new project 2. Create a custom package folder in Packages 3. Drag a gameobject into the package fold... Read more
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more
Multithread performance is lower than Single thread performance on all i...
using new Thread(() Steps: 1. Build and Run attached project on device Expected: Multicore performance is higher than single core.... Read more
user32.dll SetCursorPos function always moves the Cursor to the center o...
Steps to reproduce: 1. Open users project 2. Press Play 3. Move the mouse across the Game Window 4. Press the right mouse button Ex... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project 2. Open scene Scenes/SampleScene.unity 3. In the Hierarchy, select the New Sprite gameob... Read more
All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...
How to reproduce: 1. Open any (new) project 2. Import the attached script - Observe the compilation error - The error happens bec... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more
[Android] Alpha channel is not being captured when OnRenderImage functio...
To reproduce: 1. Open attached project 2. Build the application to the Android device Actual result: The Alpha channel is not captu... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more
All about bugs
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