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Oculus XR Plugin SetTrackingOriginMode does not work on the first frame
Steps to reproduce:- Unity 2020.1.0a7- Unzip and open the attached case_1190607-VR (2).zip- Build and Run for Android on an Oculus Q... Read more
View Dir node plugged into Vertex Position creates error: undeclared ide...
First reproduced in SRP version 7.1.2 (release)Reproduces in 7.1.1Also reproduces on SRP github master (149c704197)Does not reproduc... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps:1. Open user's attached project "ItemAbilityTesting" and "SampleScene"2. Enter Play Mode3. In the Hierarchy, sele... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
UI Details profiler does not display any information when selected and t...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create UI > Text GameObject3. Open the Profiler window4.... Read more
Package Manager window displays "Last update" twice in a row
How to reproduce:1. Create and open a new project2. Open the Package Manager3. Observe the bottom area of the Package Manager window... Read more
An available draw mode is not selected when switching Scriptable Render ...
How to reproduce:1. Open the attached 'project-1190565.zip' project2. Observe the current draw mode (Shadow Cascades)3. Open Project... Read more
[UWP] ContentDialog box doesn't disables apps interactivity
Steps to reproduce:1. Download 1190542_repro.zip and open "SampleScene" scene2. Build a UWP app3. Click on ContentDialog button4. Cl... Read more
[HDRP] Using albedo override lighting debug mode in a PS4 player makes ...
When using the albedo override debug mode in Fontainebleau on ps4 the game runs at 10fps on ps4 pro. Unity 19.3b4 HDRP 7.1.2 Repro :... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the attached project2a. Build for iOS and deploy the Xcode project to an iOS device2b. Build and run for ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size