Search Issue Tracker
Fixed
Fixed in 6000.3.0a1
Votes
0
Found in
6000.0.0f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-72015
Regression
No
[VFX Graph] Capacity Issue when using GPUEvent and Strips.
Steps to reproduce:
1. Open a Unity Project
2. Import the Provided unity package
3. in a new scene, Drag and Drop theVFXG_STRip_GPUEvent_Capacity asset.
4. This VFX is composed of 4 system(2 parent and child with GPUEvnt relationshop).
Actual results:
The Parent system that spawn Strips seems to have is Particle capacity capped to its child Strip capacity. It's not the case with the system that spawn regular particles.
Expected results:
The parent system that spawns strip thanks to GpuEvent shouln'd be capped to its child's strip capacity.
!image-2024-05-14-10-40-36-905.png!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Resolution Note (fix version 6000.3.0a1):
New warning are properly showing and issue is fixed.