Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.1.9f2
Issue ID
1096404
Regression
No
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce:
1. Open attached project
2. Open scene Scenes/SampleScene.unity
3. In the Hierarchy, select the New Sprite gameobject
4. In the Box Collider 2D or Rigidbody 2D inspector, expand the Info panel
- It animates when opening
5. Enter play mode
- Note that the Info panel is now collapsed
- This does not happen with non-animated Dropdown (like the Constraints in Rigidbody 2D)
- Reproducible as far back as 2017.1.1f1 (5d30cf096e79) and as recently as trunk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL] ExposedReference<Transform>.Resolve() is not generated correctly in WebGL
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
Add comment