Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.1.9f2
Issue ID
1096404
Regression
No
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce:
1. Open attached project
2. Open scene Scenes/SampleScene.unity
3. In the Hierarchy, select the New Sprite gameobject
4. In the Box Collider 2D or Rigidbody 2D inspector, expand the Info panel
- It animates when opening
5. Enter play mode
- Note that the Info panel is now collapsed
- This does not happen with non-animated Dropdown (like the Constraints in Rigidbody 2D)
- Reproducible as far back as 2017.1.1f1 (5d30cf096e79) and as recently as trunk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
Add comment