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Fixed in Unity 2019.1

Votes

0

Found in

2018.2.14f1

Issue ID

1096431

Regression

No

[IL2CPP] Player crashes when delegating a struct's virtual method

IL2CPP

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Priority: 3Not yet prioritized for a release

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Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Download 1096431_repro.zip
2. Build project for Standalone with IL2CPP backend
3. Launched build player

Expected results: player successfully launches
Actual results: on launch player crashes

Reproduced with: 2019.1.0a8, 2018.3.0b9, 2018.2.16f1
Reproduced on Standalone and UWP platforms

Exception thrown: read access violation. **obj** was nullptr.

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