Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a7
Issue ID
1096375
Regression
No
Tilemap Renderer properties does not reset when resetting the component using cogwheel
Tilemap Renderer properties do not reset when resetting the component using cogwheel
1. Create a new project
2. Create Tilemap, in hierarchy>Right Click>2D>Tilemap
3. Select Tilemap in the hierarchy and go to Inspector
4. Under Tilemap Renderer change Sorting layer (create a new layer if not available)
5. Change value of Order in Layer
6. Reset the value by using cogwheel
Actual Result: Sorting layer value and Order in layer value doesn't reset
Expected Result: Values should be reset to its default value
Environment: Windows10 and Mac 10.13
Reproducible in:
2019.1.0a7, 2018.3.0b8, 2018.2.8f1, 2017.4.12f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut
- Animator Component information box text is not centered
Add comment