Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a7
Issue ID
1096375
Regression
No
Tilemap Renderer properties does not reset when resetting the component using cogwheel
Tilemap Renderer properties do not reset when resetting the component using cogwheel
1. Create a new project
2. Create Tilemap, in hierarchy>Right Click>2D>Tilemap
3. Select Tilemap in the hierarchy and go to Inspector
4. Under Tilemap Renderer change Sorting layer (create a new layer if not available)
5. Change value of Order in Layer
6. Reset the value by using cogwheel
Actual Result: Sorting layer value and Order in layer value doesn't reset
Expected Result: Values should be reset to its default value
Environment: Windows10 and Mac 10.13
Reproducible in:
2019.1.0a7, 2018.3.0b8, 2018.2.8f1, 2017.4.12f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment