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[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...
How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more
[Android] Shadergraph blackboard variables are mixed when building to An...
Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip'2. Select 'InternalErrorCommunicatingWithSha... Read more
[Hub] "User did not grant permission" error is thrown in the Hub logs wh...
How to reproduce:1. Open Unity Hub2. Go to Installs -> Add3. Select Unity 2019.2.15f1 to download4. Deselect all Modules5. Click ... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
[URP] Terrain materials don't get upgraded properly by Upgrade Project M...
Update: The crash no longer occurs, but terrain material is not properly upgraded. Need to find out the following:- Should Upgrade P... Read more
[Mac] Left Mouse Button activator does not work with ContextualMenuManip...
Steps to reproduce:1. Create a new project2. Download attached "1204187_package.unitypackage" file3. Drag the package into your Proj... Read more
VFX Effects Graph window resizes the content without changing the bounda...
To Reproduce:-Create a new unity project-Download and install the Visual Effect Graph package (Window -> Packagemanager-> Visu... Read more
NullReferenceException on VolumetricLighting.cs:342 when toggling Fog ON...
Reproduction steps :- Create a new HDRP template project- Update HDRP Package to 7.1.6 (if in 7.1.5)- Toggle OFF the scene effect se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS