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[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more
[Vulkan] Adreno 540 and older omits interlocked operations when ComputeB...
To reproduce: 1. Open the QA's attached project 2. Build and Run on android device 3. Observe the screen Expected: Interlocked oper... Read more
[XR][Input System] Binding Listen functionality does not work for XR con...
How to reproduce: 1. Open the attached "VR-Input.zip" project 2. In the Project view, select "Input.inputactions" and click "Edit as... Read more
Material's Shader Graph's Main Preview is fully white when using the "Pr...
How to reproduce: 1. Create a project with the HDRP package 2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Graph) 3. D... Read more
Terrain does not cast Shadows when "Draw Instanced" option is enabled in...
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Terrain" GameObject in the Hie... Read more
[UX] A few editor windows are automatically docked instead of being undo...
To reproduce: 1) Create a new project 2) In top right corner, select a default layout 3) In top menu bar, go to "Window" and open o... Read more
[SerializeField] Build fails with errors when using a serialized field d...
How to reproduce: 1. Open the user attached "2019.3 - Test" project 2. Build this project 3. If no error, Build again, the error sho... Read more
Directional Light Contact Shadows cause Game & Scene view's to be black ...
Reproduction steps: 1. Create a new project using HDRP Template 2. Select Directional Light in Hierarchy 3. Change Directional Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations