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Fix In Review for 3.2.0-pre.1

Votes

25

Found in [Package]

7.0.0

Issue ID

1155992

Regression

No

TextMeshPro Distance Field Overlay shader invisible in HDRP

Package: SRP HD Template

-

Steps to reproduce:
1. Create a scene using Create -> HD Template Scene. Open the scene
2. Create a new TextMeshPro (TMP) 3D object and new TMP UI object
3. Create a new material with shader type set to TMP/DistanceField Overlay apply it to TMP 3D Object
4. Select TMP UI object and set the shader type of its default material to TMP/DistanceField Overlay
5. Observe that shader is invisible.

Expected behavior:
Working shader

Observed behavior:
The object turns invisible both in world space and screen space.

NOTE: Shader works fine on the same Unity version but without SRP.

  1. Response avatar

    Resolution Note (fix version 3.2.0-pre.1):

    postponned

Comments (5)

  1. 5bd941ffffba99850fb1146e28a6e031?d=mm

    kmowers

    Sep 21, 2021 20:40

    Still broken in 2021.1.21f1, TextMeshPro 3.0.6

  2. 93728933cf8c8869b02d98c09d4096f0?d=mm

    JoeStrout

    Jul 26, 2021 16:02

    Latest and greatest in July 2021... still broken. :(

  3. 9d0c520655e66494fc6c9756a94512cb?d=mm

    CryoGen14

    Apr 07, 2021 20:36

    can confirm this is still present in Unity 2021.1.1f1

  4. 7712e78c9707121675f84b312c3199b3?d=mm

    Sliem001

    Sep 09, 2020 08:03

    Unity 2020.20b1 Beta
    Problem still exists.
    Please Fix

  5. D7b6d49aa47ef08160acb15ed367d776?d=mm

    Reticulatas

    Feb 08, 2020 23:39

    Reproduced myself as well. This is quite inconvenient.

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