Search Issue Tracker
Fixed in 3.2.0-pre.2
Votes
25
Found in [Package]
7.0.0
Issue ID
1155992
Regression
No
TextMeshPro Distance Field Overlay shader invisible in HDRP
Steps to reproduce:
1. Create a scene using Create -> HD Template Scene. Open the scene
2. Create a new TextMeshPro (TMP) 3D object and new TMP UI object
3. Create a new material with shader type set to TMP/DistanceField Overlay apply it to TMP 3D Object
4. Select TMP UI object and set the shader type of its default material to TMP/DistanceField Overlay
5. Observe that shader is invisible.
Expected behavior:
Working shader
Observed behavior:
The object turns invisible both in world space and screen space.
NOTE: Shader works fine on the same Unity version but without SRP.
-
HWcoms
Oct 22, 2021 19:47
I'm using unity 2019.4.9f1, HDRP 7.5.1.
If you want to render world space text at top of the screen, this solution worked for me (changing one code from existing TMP shader)https://forum.unity.com/threads/plans-for-hdrp-compatibility-for-tmp.660598/page-3#post-7476452
-
kmowers
Sep 21, 2021 20:40
Still broken in 2021.1.21f1, TextMeshPro 3.0.6
-
JoeStrout
Jul 26, 2021 16:02
Latest and greatest in July 2021... still broken. :(
-
CryoGen14
Apr 07, 2021 20:36
can confirm this is still present in Unity 2021.1.1f1
-
Sliem001
Sep 09, 2020 08:03
Unity 2020.20b1 Beta
Problem still exists.
Please Fix -
Reticulatas
Feb 08, 2020 23:39
Reproduced myself as well. This is quite inconvenient.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 3.2.0-pre.2):
postponned