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0
votes
Won't Fix

Collisions miscalculated when Tilemap Collider is used

Physics2D

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Nov 25, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "TilemapCollider2D Bug" 2. Drag the GameObject with Cirle Collider 2D outside the area with re... Read more

0
votes
Won't Fix

Crash on GUIView::OnInputEvent when closing custom Editor Window

IMGUI

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Nov 25, 2018

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Version/s: 2018.2.0a1, 2018.2.17f1

How to reproduce: 1. Open the "GUI_Crash.zip" project 2. Window > Amplify Shader Editor > Open Canvas 3. Close the custom Window Ac... Read more

0
votes
Fixed

[General] Prefab with RectTransform and TextMeshPro component is in UI E...

Package: TextMeshPro

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Nov 25, 2018

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Version/s: 2018.3.0b11

How to reproduce: 1. Open attached project "ui-environment.zip" 2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshPro"... Read more

0
votes
By Design

Tiles overlap independently on the placement order when Tilemap cell's d...

2D

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Nov 25, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce: 1. Open attached project ("TilePaletteShenanigans") 2. Select three tiles in Tile Palette window 3. Move the brush alo... Read more

0
votes
Won't Fix

Serialization layout error thrown in Build when using Generic Classes wi...

Mono

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Nov 25, 2018

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Version/s: 2018.2.16f1

How to reproduce: 1. Open the user-submitted Project ("Bug - Serialization layout.zip") 2. Build and run the Player with the "develo... Read more

0
votes
Fixed

Debug.LogException messages aren't shown in the Editor's Console when th...

Themes

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Nov 24, 2018

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Version/s: 2018.2.14f1

Repro steps: 1. Open QA attached project "repro_1103744" 2. Make sure "Development Build" and "Script Debugging" are enabled 3. Buil... Read more

5
votes
Won't Fix

Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...

Windows

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Nov 24, 2018

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Version/s: 2018.2.17f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Create new project 2. Open Project Settings/Player tab 3. Under Other Settings disable "Auto Graphics API for W... Read more

0
votes
Fixed

Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...

uGUI

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Nov 24, 2018

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Version/s: 2018.3.0a6, 2018.3.0b11, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Create a parent canvas 3. Create a child canvas 4. Create a prefab out of the child c... Read more

0
votes
By Design

[Mac] Screen width and height of a Custom Editor Window is displayed to ...

MacOS

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Nov 24, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Add attached "TestEditor.cs" script to a new Unity Project (or open attached "Editor_Size_Test.zip" project) ... Read more

1
votes
Fixed

[macOS] Undocked editor window headers go out of screen when macOS menu ...

MacOS

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Nov 24, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b11, 2019.1.0a1

How to reproduce: 1. Go to System Preferences > General and check the 'Automatically hide and show the menu bar' option 2. Create a ... Read more

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