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0
votes
Fixed

[HDRP] Update DefaultSceneRoot.prefab for HDRP DXR

Package: SRP HD Template

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Nov 12, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Create HDRP template project2. Update to 7.1.53. Observe the following error in the console:System.Exception: ... Read more

2
votes
Fixed

[XR][Oculus Quest][Oculus Go][URP] MSAA isn't applied until eye textures...

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 7.1.2

Repro steps:1. Open attached project2. Build and Run on Oculus Quest/Go3. Observe the display4. Press the B button followed by A whi... Read more

0
votes
By Design

Canvas rect returning incorrect size when switching aspect ratios in the...

uGUI

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Nov 11, 2019

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Version/s: 2017.4, 2018.3.10f1, 2020.1

To reproduce:1) Open the attached project and scene in it2) Make sure that you can see both Scene and Game views3) Change aspect rat... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

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Nov 11, 2019

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Version/s: preview - 1.1.2

How to reproduce:1. Create a new project2. Create 'Terrain' GameObject3. Select 'Terrain' GameObject in the Hierarchy4. Click Paint ... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Not Reproducible

Baked Lightmap contains colors that are not created by any Light when sw...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce:1. Open the attached project "Case_1197867"2. Open "SampleScene"3. Notice the Lightmap on "Cube" GameObject Expec... Read more

0
votes
Fixed

Script cannot be attached to a GameObject when dragged into an empty spa...

Inspector Framework

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2020.1

Steps to reproduce:1. Open any project2. Create a new script3. Create an empty object and select it4. Drag the script into Inspector... Read more

3
votes
Fixed

[macOS] Objects containing SkinnedMeshRenderer component become invisibl...

MacOS

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Nov 11, 2019

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Version/s: 2019.3.0b6, 2019.3.0b10

How to reproduce:1. Open the user's attached project("BugReportProject")2. Expand "Barbarian" GameObject in the Hierarchy3. Select d... Read more

0
votes
Fixed

[HDRP] Tests fail with bloom post-processing if Game View is not test re...

Package: Scriptable Render Pipeline HD

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Nov 11, 2019

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Version/s: 10.x.x

Steps to reproduce:1. Open attached project2. Open Test Runner and launch the "4038_Bloom" test3. Observe that the test fails4. Sele... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

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Nov 11, 2019

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Version/s: 1.1.0, 2.0.0

How to reproduce:1. Download Rider IDE 2019.3 EAP 72. Create a new Unity project3. Set this version of Rider as the external script ... Read more

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