Search Issue Tracker

1
votes
Duplicate

ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...

Visual Effects - Legacy

-

Apr 27, 2019

-

Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open QA-supplied project (Link in Edit) 2. Enter Play mode 3. In the bottom left, select "Normal 1g" and plac... Read more

3
votes
Duplicate

Rigidbody's Collision Detection does not change to Continuous Dynamic wh...

Physics

-

Apr 27, 2019

-

Version/s: 2018.3.0a5, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "Repro1149736.zip" Project 2. Enter the Play Mode 3. Observe that the ... Read more

1
votes
Fixed

Particle Systems are scaled incorrectly when using Velocity render align...

Visual Effects - Legacy

-

Apr 27, 2019

-

Version/s: 2017.4.2f2, 2018.1.0b1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more

0
votes
By Design

[HDRP] Meshes close to the Camera create artifacts around them when in m...

Package: Scriptable Render Pipeline HD

-

Apr 27, 2019

-

Version/s: preview - 6.5.3

How to reproduce: 1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene" 2. Enter Play mode 3. Using ... Read more

1
votes
Won't Fix

[Linux] Tooltips stay on screen when Editor window has been minimized

Linux

-

Apr 27, 2019

-

Version/s: 2018.3.0b4, 2019.1.0a5, 2019.2.0a1, 2019.2.0a13

How to reproduce: 1. Open any project 2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip 3. Quickly mi... Read more

4
votes
Fixed

[Linux] Input.mouseScrollDelta returns reversed values in Linux player

Linux

-

Apr 27, 2019

-

Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open user's attached project ('mousewheel-test.zip') 2. Build the project for Linux 3. Run the built executable... Read more

0
votes
Fixed

Signal Emitter at the start of the Timeline emits twice when the Timelin...

Timeline

-

Apr 27, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a2, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('TimeManipulationMarkers.zip') 2. Open 'SampleScene' 3. Make sure that Director o... Read more

0
votes
Fixed

[Android] RenderToFloatTexture is not supported on devices with Android 4

Android

-

Apr 27, 2019

-

Version/s: 2018.3.0a1, 2018.3.13f1

To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more

0
votes
Fixed

[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...

Package: Shader Graph

-

Apr 27, 2019

-

Version/s: 5.13.0

Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more

1
votes
By Design

[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...

Android

-

Apr 27, 2019

-

Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open the user's attached project 2. Build and Run on Android device Expected result: Function outputs a result Act... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.