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Fixed in 2019.3.X

Fixed in 2018.4.X, 2019.2.X



Found in



Issue ID




[Android] RenderToFloatTexture is not supported on devices with Android 4



To reproduce:
1. Open attached project
2. Run and build to android device

Actual result: Logcat prints False
Expected result: Logcat should print True

Not reproduced on: 2018.2.21f1
Reproduced with: 2018.3.14f1;2018.4.4f1;2019.1.10f1;2019.2.0b10 2019.3.0a9

Tested with:
VLNQA00030, Lge LG G2 (LG-D802), Android 4.4.2, CPU: Snapdragon 800 MSM8974, GPU: Adreno (TM) 330
VLNQA00255, Samsung Galaxy Note3 Neo (SM-N7505), Android 4.4.2, CPU: Exynos 5 Hexa 5260, GPU: Mali-T624

No repro:
VLNQA00093, Samsung Galaxy S6 edge (SM-G925F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00111, Samsung Galaxy J5(2016) (SM-J510FN), Android 7.1.1, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00165, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00115, Sony Xperia Z3 (D6603), Android 6.0.1, CPU: Snapdragon 801 MSM8974AC, GPU: Adreno (TM) 330

Note: logcat attached
Note: in Editor returns true

Fixed in 2019.3.0a10

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