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By Design
Votes
0
Found in [Package]
preview - 6.5.3
Issue ID
1149723
Regression
No
[HDRP] Meshes close to the Camera create artifacts around them when in motion and Motion Blur is enabled
How to reproduce:
1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"
2. Enter Play mode
3. Using WASD, try walking near the wall and inspect the torch
Actual results: There are artifacts around the torch
Reproducible with: HDRP 5.13.0 (using 2019.1.2f1, 2019.2.0b1, 2019.3.0a2), HDRP 6.5.3 (using 2019.2.0b1, 2019.3.0a2)
Note: Couldn't test in 2018.4.0f1 due to package errors.
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Resolution Note:
This is a side effect of the algorithm we use (it is tile based, so to a certain extent you will see bleeding of motion vectors). With lower intensities this should be less noticeable. For now we'll close it as by design, but I'll keep a note so that if we revisit motion blur this problem might get addressed.