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2D Animation breaks when built as standalone player after a scene unload
How to reproduce:1. Open the project provided in the link in the Edit section2. Open the Sample scene in the Project window/Scenes3.... Read more
[HDRP] Instantiating a Decal Projector generates ghost decal duplicates
Steps to reproduce:1. Create a new project with the HDRP package2. Import the provided custom package "DecalTestAssets.unitypackage"... Read more
[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...
How to reproduce:1. Open the attached '1204376-Mesh-preview-invisible.zip' project2. Select 'Cube' Prefab in the Project Browser3. N... Read more
[Terrain Tools] Set Height tool is missing options that exist in set hei...
Repro steps:1. Use a project without terrain tools installed2. Create a terrain3. Switch to "paint terrain" and check the Set Height... Read more
[IL2CPP] Generated code fails to compile when building a project that us...
How to reproduce:1. Open the user attached "IL2CPP_Bug" project2. Make sure the scripting backend is set to IL2CPP3. Build the proje... Read more
Custom Shader does not render when its SubShader has a tag "RenderPipeline"
How to reproduce:1. Open the project "case_1204237-SubShaderTag"2. Open the Scene "SampleScene"3. Observe the GameObject "Cube" in t... Read more
[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...
How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more
[Android] Shadergraph blackboard variables are mixed when building to An...
Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip'2. Select 'InternalErrorCommunicatingWithSha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size