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0
votes
Fixed

[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...

Shader System

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Jun 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

0
votes
Fixed

NullReferenceException is not thrown when calling PlayOneShot function f...

Audio

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May 16, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more

0
votes
Won't Fix

[ECS]Compile error with ECS system when creating a Windows build

Package: Entity Component System (ECS)

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Jun 05, 2020

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Version/s: preview.7 0.11.0

.How to reproduce: 1. Open the attached "CompilerErrorRepro.zip" Project 2. Build the project Expected Behavior: The build is succe... Read more

0
votes
Fixed

MissingRefferenceException is thrown when entering Play Mode using ProBu...

Package: Probuilder

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached project "proBuilder.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScen... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce: 1. Open user's attached project "Test2020.zip" 2. Go to Build Settings 3. Press Build and run to an Android devi... Read more

0
votes
Fixed

Adaptive Performance package does not automatically add built-in depende...

Package: XR Subsystem Registration

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Jun 17, 2020

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Version/s: 1.0.6

How to reproduce: 1. Open user-submitted project (SubsystemErrors.zip) 2. Open the Package Manager window 3. Import the Adaptive Per... Read more

0
votes
By Design

Code in UNITY_EDITOR block executes during Player or Assetbundle build

Scripting

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Jun 16, 2020

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Version/s: 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityEditorWhenAssetbundling.zip" 2. Go to Build Settings 3. Build 4. Launch th... Read more

0
votes
Fixed

Undoing slider fields when multi selecting from one common value to a no...

Inspector Framework

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Jun 17, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project 2. Select the two directional lights 3. Change the Baked Shadow Angle slider 4. Undo ... Read more

0
votes
Fixed

Nodes connected to the Normal port in StackLit Master node are disconnec...

Package: Shader Graph

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Jun 18, 2020

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Version/s: 7.2.0

How to reproduce: 1. Open user's attached "StackLitShaderNodeSpecularOcclusionModes" project 2. Open the "StackLit Shader Graph.shad... Read more

0
votes
Fixed

[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...

Asset - Database

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (AnimatorAndAssetBundles.zip) 2. Open the SampleScene 3. Make sure LoadABAnimator i... Read more

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