Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0a3
2020.1
2020.2
2020.2.0a15
Issue ID
1256600
Regression
Yes
Undoing slider fields when multi selecting from one common value to a non-equal value state leaves a slider handle artifact
How to reproduce:
1. Open the attached project
2. Select the two directional lights
3. Change the Baked Shadow Angle slider
4. Undo
5. Observe the slider
Expected result: values are reset to a non-equal state without any graphical artifacts
Actual result: values are reset to a non-equal state with the slider handle's highlighter stuck and visible on the slider
Reproducible in: 2020.1.0a16, 2020.1.b14, 2019.4.2f1, 2019.3.0a3
Not reproducible in: 2019.3.0a2, 2018.4.23f1, 2017.4.40f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a19