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"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps: 1. Open the attached “repro_IN-75124“ project 2. Observe the Console window Expected result: No errors appe... Read more
The gradient ShaderGraph is inverted when using the Perceptual blend mode
Reproductions steps: 1. Open the “PerceptualBlendBug.zip” project 2. Open the “SampleScene” 3. Observe the Game View Expected ... Read more
Particle System allocates large amounts of memory when it is very far aw...
Reproduction steps: 1. Open the “IN-74608.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe memory allocated ... Read more
[HDRP] The Scene view flickers when moving around if there are visible H...
Reproduction steps: 1. Open the “IN-75458.zip” project 2. Open the "HairSample_HDRP" scene (in "Samples/Demo Team Hair System/0.13... Read more
"Loading Entity Scene failed because the entity header file couldn't be ...
How to reproduce: 1. Open the attached project "ECSWeb.zip" 2. Build And Run the project for WebGL 3. Open the Web Console in the... Read more
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11