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[URP] variables SHAr, SHAg, SHAb are receiving wrong values if there is ...
How to reproduce: 1. Download the attached project named "Case_1256703" 2. Open the NewScene and observe 3 Cyan primitives 3. Open F... Read more
URP transparent Particle System is not visible / disappears when 'Depth ...
How to reproduce: 1. Open attached project "Soft Particle Systems Bug.zip" and scene "SampleScene" 2. Enter Play mode 3. Make sure ... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifica... Read more
[XR Plugin-in Management] Key and Value element does not add on changing...
Key and Value element does not add on changing array size/pressing "+" in AdaptivePerformanceGeneralSettings. Steps to repro: 1. Cr... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps: 1. Create a new project 2. Add Entities package through the Package Manager 3. Import the attached script ("Bugg... Read more
[Adaptive Performance] Standalone Provider & Settings asset does not sho...
-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset. -Workaround: Enable "Device Simulat... Read more
[Stacks] Right clicking stack node while dragging it breaks UI; undoing ...
Note: fix will need backport to 9.x.x Note: ways to trigger this bug are: right clicking middle mouse clicking pressing escape Repr... Read more
[Stacks] Changing targets in the internal inspector does not undo properly
Note: fix will need backport to 9.x.x Repro steps: 1. Create a new Universal Unlit shadergraph 2. change the targets in the interna... Read more
[Stacks] Dragging a stack node into a group throws an error
Note: fix will need backport to 9.x.x Repro steps: 1. Create a Universal Unlit shader 2. Create an Add node 3. Right click the add ... Read more
[Stacks] Dragging a Stack Container into a group throws error
Note: also needs to be fixed in 20.1/9.x.x Repro steps: 1. Create a new Universal Unlit shadergraph 2. Create an Add node 3. Right ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects