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[2D] [SpriteShape] Unable to edit Angle Range manually in SpriteShape
-Unable to edit Angle Range in SpriteShape manually. -Unable to move Angle Range Gizmo in SpriteShape. -Clicking on anywhere on Angl... Read more
Editing Mesh Renderer Material array size and clicking on the Size prope...
How to reproduce: 1. Create a new Unity project and create a Cube in the Hierarchy 2. In the Inspector window, locate the Mesh Rende... Read more
[OSX] Context menu of Component opens in the lower left corner of the di...
How to reproduce: 1. Open any Unity project and unfocus the Editor window 2. Right-click on any Component of a GameObject in the Ins... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps: 1. Open the user-submitted project 2. Export the project as a native Android application 3. Open the project in ... Read more
[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...
How to reproduce: 1. Open the attached project ("case_1220688-UMAProject.zip") 2. Set the build target to WebGL 3. Build Player Cont... Read more
[Android][Vulkan] Vulkan API causes screen flicker on touch
How to reproduce: 1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 1222366 2. Open "Edit > Project Settings >... Read more
Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
Assets importer gets stuck when importing a txt file that contains binary
How to reproduce: 1. Open the attached project 2. Inspect the Assets Progress Window 3. If it's not stuck, reimport the "problem-ass... Read more
[Android] Fps capped at 30 in 2019.3 ( also got backported to 2018LTS)
Reproduction steps: 1. Open the attached project from case#1222366 2. In the Build settings check the "Autoconnect Profiler" 2. Buil... Read more
[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...
Steps to reproduce: 1. Open a new project with any RP installed 2. Import user-supplied built-in shaders 3. Open Package Manager Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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