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Fixed in 1.5.0-preview.3, 2.1.0-preview.3 and 3.0.0-preview.3
Votes
1
Found in [Package]
2018.4
2019.3
2019.3.0f6
2020.1
Issue ID
1218365
Regression
Yes
Default TextMeshPro Text preset is not applied when creating a new TextMeshPro Text object
How to reproduce:
1. Open the attached 'project-1218365.zip' project
2. In the Project Browser inspect the 'TextMeshProUGUI' preset
3. In the Hierarchy window create a new 'Text - TextMeshPro' object
4. Observe it's 'TextMeshPro - Text' component
Expected result: default 'TextMeshProUGUI' preset values are applied to the new Text object
Actual result: default 'TextMeshProUGUI' preset values are NOT applied to the new Text object
Reproducible with: 2018.4.17f1, 2019.3.1f1, 2020.1.0a23
Could not test with: 2017.4.37f1 (Package Manager not available)
Note: adding the 'TextMeshPro - Text (UI)' component to an existing objects works as expected
Comments (1)
-
unace
Feb 11, 2020 16:53
It occurs not only on TextMeshPro Text but also on UGUI Text.
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Resolution Note (fix version 1.5.0-preview.3, 2.1.0-preview.3 and 3.0.0-preview.3):
Support for Presets was added to TMP in Preview 3. Please install the latest preview version of the TMP package which is version 1.5.0-preview.4 for Unity 2018.4, 2.1.0-preview.4 for Unity 2019.x and 3.0.0-preview.4 for Unity 2020.x
See the following in the ChangeLog for preview 3 of the TMP package.
- Added support for Unity Presets in the Editor for both <TextMeshPro> and <TextMeshProUGUI> components. Case #1191793