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Fixed in 1.5.0-preview.3, 2.1.0-preview.3 and 3.0.0-preview.3



Found in [Package]





Issue ID




Default TextMeshPro Text preset is not applied when creating a new TextMeshPro Text object

Package: TextMeshPro


How to reproduce:
1. Open the attached '' project
2. In the Project Browser inspect the 'TextMeshProUGUI' preset
3. In the Hierarchy window create a new 'Text - TextMeshPro' object
4. Observe it's 'TextMeshPro - Text' component

Expected result: default 'TextMeshProUGUI' preset values are applied to the new Text object
Actual result: default 'TextMeshProUGUI' preset values are NOT applied to the new Text object

Reproducible with: 2018.4.17f1, 2019.3.1f1, 2020.1.0a23
Could not test with: 2017.4.37f1 (Package Manager not available)

Note: adding the 'TextMeshPro - Text (UI)' component to an existing objects works as expected

  1. Response avatar

    Resolution Note (fix version 1.5.0-preview.3, 2.1.0-preview.3 and 3.0.0-preview.3):

    Support for Presets was added to TMP in Preview 3. Please install the latest preview version of the TMP package which is version 1.5.0-preview.4 for Unity 2018.4, 2.1.0-preview.4 for Unity 2019.x and 3.0.0-preview.4 for Unity 2020.x

    See the following in the ChangeLog for preview 3 of the TMP package.
    - Added support for Unity Presets in the Editor for both <TextMeshPro> and <TextMeshProUGUI> components. Case #1191793

Comments (1)

  1. 2f2f0c06f11f63a26952708c111cfc33?d=mm


    Feb 11, 2020 16:53

    It occurs not only on TextMeshPro Text but also on UGUI Text.

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