Search Issue Tracker
Fixed in 0.10.0-preview.6
Votes
0
Found in [Package]
0.5.0-prev.17, 0.5.1-prev.11
Issue ID
1218419
Regression
No
[ECS] TargetException: Non-static field requires a target is thrown when the entity in Entity Debugger is selected
How to reproduce:
1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"
2. Enter Play mode
3. Open "Entity Debugger" window
4. In "All Entities" tab, click on an Entity named "SpriteFont"
5. Observe Console window
Expected result: no errors are thrown
Actual result: TargetException: Non-static field requires a target is thrown
Reproducible with: 2019.3.1f1, 2020.1.0a23 (0.5.0-prev.17, 0.5.1-prev.11)
Could not test with: 2017.4, 2018.4 (due to errors in the console window)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Project browser search area changes when maximing Game View
- Tree Asset Preview window is not updated after assigning a new Material
- Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of URP Samples
Add comment