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[2D] NullReferenceException is thrown on selecting "Restore Default Pose...
On selecting "Restore Default Pose" property under "IK Manager 2D(Script)" causes the editor to throw NullReferenceException, refer ... Read more
MSAA affects render texture size even in Deffered Only mode
Repro steps :- Create/Open HDRP Template- Switch your HDRP lit shader mode to forward only (or both)- Set MSAA to MSAA 8x- Switch yo... Read more
Memory usage 20GB when importing Common USS stylesheets
To reproduce: 1. Get project from case 1203433 (or from here https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE)2. I... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more
[Metal][iOS] Shader does not compile and does not throw errors when appl...
How to reproduce:1. Download the package "weathermaker.unitypackage" from the Google Drive link and import it to a new Unity project... Read more
[TextMeshPro] Warnings in emty project with TextMeshPro Package TMP prev...
How to reproduce:1. Create a new project2. Install TMP TMP preview.5 - 2.1.0 Actual: Inspect warnings in the Console (see the full w... Read more
[URP] Mesh is rendered on top of Canvas Image when using a Material with...
How to reproduce:1. Open the attached project's "case_1223256-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
Error: "Something went wrong while Post Processing the assembly" when tr...
How to reproduce:1. Open the attached project named "Case_1223254"2. Build the "BunnyDemo" Scene on Windows or Android Expected resu... Read more
Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce:1. Open user's project2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask