Search Issue Tracker
Shadow Mask's compression quality is different from the Lightmap's setti...
How to reproduce: 1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test" 2. In Lighting Settings, set the Li... Read more
action map gets lost on play when prefab is highlighted in inspector
-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the... Read more
Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds
To reproduce: 1. Get attached project. 2. Open it. 3. Recompile scripts by making any change to some scrip CSharpScritps assembly (... Read more
Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer
Steps to reproduce: 1. Download Snapdragon Profiler (Installers attached) 2. Open User-supplied project ("SkinnedMeshRender.zip") 3.... Read more
Search fields are not populated even though they are highlighted as sele...
How to reproduce: 1. Create a new Unity project 2. Open the Preferences or Project Settings window 3. See that the search field is h... Read more
Editor crashes during Sprite Atlas baking when not enough disk space is ...
How to reproduce: 1. Ensure system drive has less than 70GB available 2. Open project from "AtlasCrashRepro.zip" 3. Press "NFH>Bake ... Read more
VectorUtils TessellatePath results in artifacts when stroke HalfThicknes...
How to reproduce: 1. Open attached project "VectorGraphicsArtifacts.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game... Read more
Package Manager shows incorrect amount of Packages found when reloading ...
How to reproduce: 1. Create a new project 2. Download "3D Game Kit" and "Terrain Tools" from the Asset store 3. Open Package Manager... Read more
[SRP Batcher] Objects do not use Indirect lighting when batched and draw...
How to reproduce: 1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip" 2. Start Play mode 3. Inspect colors of the cube grid ... Read more
[AI Planner] A Custom condition is added to the Preconditions list when ...
How to reproduce: 1. Open the project "case_1228582-AIPlanner" 2. Select Assets->AI Planner->Actions->Collect in the Project window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key