Search Issue Tracker

0
votes
Duplicate

Shadow Mask's compression quality is different from the Lightmap's setti...

Progressive Lightmapper

-

Mar 18, 2020

-

Version/s: 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test" 2. In Lighting Settings, set the Li... Read more

0
votes
Fixed

action map gets lost on play when prefab is highlighted in inspector

Package: Input System

-

Mar 18, 2020

-

Version/s: 1.0.0-preview6

-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the... Read more

1
votes
Fixed

Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds

Asset - Database

-

Mar 18, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Get attached project. 2. Open it. 3. Recompile scripts by making any change to some scrip CSharpScritps assembly (... Read more

0
votes
Third Party Issue

Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer

Mobile Graphics

-

Mar 18, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Steps to reproduce: 1. Download Snapdragon Profiler (Installers attached) 2. Open User-supplied project ("SkinnedMeshRender.zip") 3.... Read more

0
votes
Fixed

Search fields are not populated even though they are highlighted as sele...

Settings Window

-

Mar 18, 2020

-

Version/s: 2019.3.0a11, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open the Preferences or Project Settings window 3. See that the search field is h... Read more

6
votes
Fixed

Editor crashes during Sprite Atlas baking when not enough disk space is ...

2D

-

Mar 18, 2020

-

Version/s: 2019.3.0f5, 2020.1, 2020.1.0b1, 2020.2

How to reproduce: 1. Ensure system drive has less than 70GB available 2. Open project from "AtlasCrashRepro.zip" 3. Press "NFH>Bake ... Read more

3
votes
Won't Fix

VectorUtils TessellatePath results in artifacts when stroke HalfThicknes...

Package: Vector Graphics

-

Mar 18, 2020

-

Version/s: 2.0.0-preview.12

How to reproduce: 1. Open attached project "VectorGraphicsArtifacts.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game... Read more

0
votes
Duplicate

Package Manager shows incorrect amount of Packages found when reloading ...

Packman

-

Mar 18, 2020

-

Version/s: 2020.1.0b1, 2020.2

How to reproduce: 1. Create a new project 2. Download "3D Game Kit" and "Terrain Tools" from the Asset store 3. Open Package Manager... Read more

0
votes
Won't Fix

[SRP Batcher] Objects do not use Indirect lighting when batched and draw...

Package: Scriptable Render Pipeline Core

-

Mar 18, 2020

-

Version/s: 8.0.1

How to reproduce: 1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip" 2. Start Play mode 3. Inspect colors of the cube grid ... Read more

0
votes
Fixed

[AI Planner] A Custom condition is added to the Preconditions list when ...

Package: AI Planner

-

Mar 18, 2020

-

Version/s: preview.1-0.2.2

How to reproduce: 1. Open the project "case_1228582-AIPlanner" 2. Select Assets->AI Planner->Actions->Collect in the Project window ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.