Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.1.0a1
2019.2.0a14
Issue ID
1150508
Regression
Yes
[Asset & Scene] Editor gets closed and freezes on error pop up, when an already opened scene is double-clicked from explorer
Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from explorer.
Steps to repro:
1. Create two projects (Ex: P1 and P2) with at least one scene in each.
2. Open Project P1 and P2 with same unity version.
2. Double click unity scene from P2/P1 in file explorer/finder.
3. "About to open another unity project" > Click Open.
4. Error: -"Multiple unity instances cannot open the same project" > OK
Actual Result:
1. Freez on Error PopUp
2. Unity Editor launcher is open
3. One project gets closed.
Expected Result:
An editor does not freezes on clicking error pop-up.
Environment:
Only Mac
Occurring with:
2019.2.0a14, 2019.2.0a5
Working with:
2019.2.0a4
Note: 1. Closing launcher closes the error pop-up as well as the project.
2. In 2019.3.0a1 "About to open another unity project" pop-up is not shown.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Resolution Note:
It would be nice if the OS would pick the editor that already has the project open, but in reality the OS simply picks the first editor it finds and we can't tell if that is the one that already has the project open or the other.