Search Issue Tracker
Fixed
Fixed in 6000.0.7f1, 7000.0.0a2
Votes
0
Found in
6000.0.4f1
Issue ID
UUM-72983
Regression
Yes
Properties of custom visual elements fail to initialize when inside of template that has been renamed
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Observe the Game View
4. Open the “Assets/Canvas.uxml“ Visual Tree Asset
5. Expand “Canvas.uxml” in the Hierarchy section of the UI Builder window
6. Rename “Template Container“ to any different name
7. Repeat step 3
Expected result: The UI labels are exactly the same
Actual result: The UI labels are changed to “Label” and “Button”
Reproducible with: 6000.0.0f1, 6000.0.4f1
Not reproducible with: 6000.0.0b16
Couldn’t test with: 2021.3.38f1, 2022.3.31f1 (due to compilation errors)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
Add comment