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4
votes
Fixed

[IL2CPP] InvalidOperationException when using Linq's Queryable.Where

IL2CPP

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Oct 12, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "DemoScene" and build it on any platform using IL2CPP scripting backend3. ... Read more

0
votes
Fixed

[HLAPI] Trying to spawn from a reference to a prefab throws null referen...

Networking

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Oct 12, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. build for standalone3. click 'space' Actual: null reference in standalone and editor s... Read more

0
votes
Fixed

GetHostEntry throws SocketException when machine isn't connected to the ...

Scripting

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Oct 12, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "default"3. Disconnect machine for the internet4. Run scene and notice soc... Read more

0
votes
Fixed

EditorUtility.CollectDependencies on scene causes editor text to disappe...

Editor - Other

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Oct 11, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open Main scene3. Select "Main Camera" and in Test script context menu click "Run"4. ... Read more

0
votes
Fixed

[SceneView][Sculpting] Previously chosen brush is not rendered correctly...

Terrain

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select Terrain gameobject in the Hierarchy view;4. Choose... Read more

0
votes
Fixed

[SurfaceShaders] Occlusion UV map is not included in generated shader (n...

Shaders

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Oct 11, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open "Test" scene Expected result: "LightBounceTest" object has textureActual result: ... Read more

0
votes
Fixed

UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...

Asset and Scene Management

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. exit play mode - crash in UnityScene::UnloadSceneObjects Reproduce... Read more

2
votes
Fixed

AudioClip.isPlaying returns false on the second frame when playing clip ...

Audio

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Oct 11, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Play and wait for scene to pause4. Notice the output in t... Read more

0
votes
Fixed

[Rendering] z-fighting artifact on Speedtree billboards when using Point...

Speedtree Integration

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. In the Project Browser go to Assets -> Scenes;... Read more

0
votes
Fixed

Substance generates incorrect warning when changing shader type

Substances

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Oct 11, 2016

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Version/s: 5.5.0b7

After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more

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