Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.5f1
Issue ID
840534
Regression
Yes
GetHostEntry throws SocketException when machine isn't connected to the internet
Steps to reproduce:
1. Open attached project
2. Open scene "default"
3. Disconnect machine for the internet
4. Run scene and notice socket exception: "SocketException: No such host is known"
Note: tested on C# with .Net 4.5.2 and issue wasn't present
Reproduced with: 5.3.3p3, 5.3.6p7, 5.4.2f1, 5.5.0b7
Not reproducible: 5.3.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment