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0
votes
Duplicate

core::StringStorageDefault<char>::assign Crash and Editor unresponsivene...

Asset - Database

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Oct 21, 2019

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Open supplied project 2. Go to Edit -> Project Settings -> Editor -> Asset Pipeline 3. Change from V2 to V1 o... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more

0
votes
Fixed

Text turns to black for UI in editor after making a build

uGUI

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3.0b6, 2019.3.0b8, 2020.1

The old-style UI Text (not TMP) will turn black after completing a build. Repro steps: - open this simple project ('Text.zip') - n... Read more

0
votes
Fixed

Stereo video becomes horizontally stretched when transcoded with "Keep A...

Video

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Oct 21, 2019

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Version/s: 2019.3.0a9, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached "StereoVideo.zip" project 2. In the Project view, select "testvideo.webm" 3. In the Inspector... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more

0
votes
Fixed

[iOS] Build crashes when orientation is set to Portrait Upside Down on d...

iOS

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Oct 21, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to repro: 1. Create a new project 2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is ... Read more

0
votes
Fixed

[Windows] Problem with importing DLLs using DllImport attribute from dif...

Windows

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Oct 21, 2019

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Version/s: 2018.2.16f1, 2019.2.9f1

Reported by customer: The function LoadPluginExecutable in Runtime/Misc/Plugins.cpp is not thread safe. This causes a problem if tw... Read more

3
votes
Postponed

Prefab Variant Overrides are reset when changing its base

Scene Management

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Oct 21, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

To reproduce: 1. Open attached project ("case_1192908.zip") 2. Observe the Scene view - all of the Cube Variants have different Over... Read more

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