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Asset Store packages don't display latest version available if you have ...
In Package Manager window, go to "My Assets".The list of available packages will be displayed.However, if you happened to already ha... Read more
Final release versions are not listed separately in 'Programs and Featur...
How to reproduce:1. Install a final release version2. Locate it in the Windows Start menu, right-click on it and select 'Uninstall'3... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...
Reproduction steps:1. Open project in "NputYstem.zip (26.4 KB)"2. Open SampleScene and build for iOS3. Deploy the Xcode project gene... Read more
[URP][XR][XR SDK] World reconstruction (which uses MATRIX_I_V_P matrix) ...
Reproduction steps:1. Open attached project ("TestDepthRecURP-develop.zip")2. Open "Scene" scene3. Enter Play mode Expected result: ... Read more
Importing .psb files with vector layers imports textures incorrectly
How to reproduce:1. Open the attached project "psbBug.zip"2. Import the attached .psb file "Rompdeor_char2.psb"3. Drag the imported ... Read more
[AR Foundation] [Mobile] Tracked Image is placed too close to the camera
Reproduction steps:1. Print or open "QRCode.jpg" in a device different from the one you will be testing2. Open customer's attached p... Read more
[Android]Time.unscaledDeltaTime does not match Time.deltaTime when TimeS...
Steps to reproduce:1. Open user's attached project "time.zip"2. Build it on Android3. Press "Start" and then "Stop" a second or two4... Read more
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject