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[VFX] Changing properties under VFXBasicSpawner Preset which were change...
When the properties under VFXBasicSpawner are changed and then its preset is created and again those values are changed in the Prese... Read more
Unable to drag select nodes if they are in a container
The way to selecting multiple nodes changes when nodes are inside a container. If nodes are in a container you need to use a modifie... Read more
Screenshot via the share button does not work on macOS
When using the graph share button on macOS images are not written to file. Steps to reproduce Create a new Bolt Class Add it to a co... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Load the at... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce:1. Open attached project "TestProject.zip"2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder3. Press ... Read more
[Terrain] NullReference Exception thrown on assigning Terrain data asset...
In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more
[macOS] Input Debugger shows invalid key state after a shortcut which te...
How to reproduce:1. Open users attached project "BugReportSample.zip"2. In the Menu bar, go to Window > Analysis > Input Debug... Read more
[Packman] 'Add Package' pop-up is not visible when package manager windo...
Steps to reproduce:1. Open a new Unity project2. If on Mac - make sure to have 2 monitors side by side, and Unity is opened on the r... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps:1. Open the attached "case_1268563" project2. Right-click on the "stgJC2_115.3ds" file in the Project window3. Se... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce:1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition"2. Enter Play Mode3. Plug a microphone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject