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Fixed in 2020.1

Fix In Review for 2018.4

Fixed in 2019.3

Votes

1

Found in

2018.2.18f1

2018.4

2019.2

2019.3

2019.3.0b8

2020.1

Issue ID

1194500

Regression

Yes

Calling TrailRenderer Clear after the trail is created results in incorrect renderer bounds

Shuriken

-

How to reproduce:
1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""
2. In Hierarchy window, select "RuntimeTest" object
3. In Inspector window, enable "Use Clear" boolean
4. Enter Play mode
5. Observe the green border of the trail on the first frame the trail is created

Expected result: the border encapsulates the whole trail
Actual result: the border does not encapsulate the whole trail

Reproducible with: 2018.1.0b13, 2018.4.12f1, 2019.2.10f1, 2019.3.0b9, 2020.1.0a9
Not reproducible with: 2017.4.34f1, 2018.1.0b1

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