Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2018.4.X, 2019.3.X

Votes

1

Found in

2018.2.18f1

2018.4

2019.2

2019.3

2019.3.0b8

2020.1

Issue ID

1194500

Regression

Yes

Calling TrailRenderer Clear after the trail is created results in incorrect renderer bounds

Visual Effects - Legacy

-

How to reproduce:
1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""
2. In Hierarchy window, select "RuntimeTest" object
3. In Inspector window, enable "Use Clear" boolean
4. Enter Play mode
5. Observe the green border of the trail on the first frame the trail is created

Expected result: the border encapsulates the whole trail
Actual result: the border does not encapsulate the whole trail

Reproducible with: 2018.1.0b13, 2018.4.12f1, 2019.2.10f1, 2019.3.0b9, 2020.1.0a9
Not reproducible with: 2017.4.34f1, 2018.1.0b1

  1. Resolution Note (fix version 2018.4):

    Verified in:
    2018.4.23f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.