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0
votes
Fixed

[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...

DirectX12

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Jul 15, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached project named "Case_1263306"2. Open the Test Scene3. Enter Play mode4. Observe the Quad and it... Read more

0
votes
Fixed

[HDRP] Disc Light Radius edit field not working correctly

Package: Scriptable Render Pipeline HD

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Jul 15, 2020

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Version/s: 8.2.0

Version tested: 2020.1.0b16 + 8.2.0 Steps to reproduce: 1) Open attached scene or start a new HDRP template and add a disc light2) T... Read more

0
votes
Fixed

[HDRP] Disabling motion vectors in the HDRP asset breaks rendering

Package: Scriptable Render Pipeline HD

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Jul 15, 2020

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Version/s: HDRP/Master (10.0.0)

Reproduction steps in HDRP template:1) Make sure TAA is enabled on the camera2) Disable the motion vectors in HDRP asset3) The game ... Read more

0
votes
By Design

[ShaderGraph] Vector2 and Vector3 properties of a shader are displayed a...

Package: Shader Graph

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Jul 15, 2020

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Version/s: 9.0.0-preview.34

How to reproduce:1. Open attached project "urpTesting.zip"2. In the Project window, go to Assets and select the "test" material3. In... Read more

0
votes
By Design

EditorSceneManager: sceneClosing and sceneClosed callbacks are called af...

Scene Management

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Jul 15, 2020

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Version/s: 2019.4.4f1, 2020.1.0b2, 2020.2.0a2, 2020.2.0a18

How to reproduce: 1. Open attached Unity project2. Load Scene scene3. Enter play mode4. Leave play mode Expected result: Scene is no... Read more

0
votes
Fixed

Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode

Scripting

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Jul 15, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Enter and then exit Play Mode-- observe crash Reprod... Read more

0
votes
Fixed

[2D][Sprite Shape] BakeCollider requires GC every frame even when there ...

Package: 2D Sprite Shape

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Jul 15, 2020

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Version/s: 5.0.0

[2D][Sprite Shape] BakeCollider requires GC every frame even when there are no changes in SpriteShape Repro steps:1. Create new 2D p... Read more

0
votes
By Design

[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...

XR SDK

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Jul 15, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b16, 2020.2

Reproduction steps:1. Open attached project ("VRBreakRepro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Make Game window inv... Read more

0
votes
Fixed

"Adding a new GIT package" section doesn't go away when adding an alread...

Packman

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Jul 15, 2020

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Version/s: 2020.2.0a15, 2020.2.0a17

To reproduce:1. Open attached project ("case_1263238.zip")2. In Package Manager window select "Add package from git URL..."3. Enter ... Read more

0
votes
Fixed

[Vulkan] Initial build of SRP HD Template crashes the Editor right after...

HD RP

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Jul 15, 2020

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Version/s: 2020.2.0a17

How to reproduce:1. Create a new HDRP template project2. Switch the graphics API to Vulkan3. Set the project's backend to IL2CPP4. I... Read more

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