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Votes

0

Found in

2019.4.4f1

2020.1.0b2

2020.2.0a2

2020.2.0a18

Issue ID

1263274

Regression

Yes

EditorSceneManager: sceneClosing and sceneClosed callbacks are called after entering and leaving play mode

Scene Management

-

How to reproduce:

1. Open attached Unity project
2. Load Scene scene
3. Enter play mode
4. Leave play mode

Expected result: Scene is not closed and callbacks are not called.
Actual result: "sceneClosing" and "sceneClosed" messages pop up in a Console window.

Reproduced with: 2020.2.0a18, 2020.1.0b16, 2019.4.4f.
Not reproduced with: 2020.2.0a1, 2020.1.0b1, 2019.4.3f1, 2018.4.25f1.

  1. Resolution Note:

    When entering play mode the scene open in edit mode are closed and new one loaded. So firing scene closing/closed callbacks are intended.

Comments (1)

  1. flashframe

    Aug 26, 2023 11:08

    But then why aren't the sceneOpening and sceneOpened callbacks fired too? Is there a way to tell that the scene has been reloaded in the editor after exiting playmode?

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