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Application.targetframerate does not work on the Motorola Xoom device. No matter what frame rate value is selected, the device alway... Read more
Rendering with 3D opaque objects does not work as expected when invoked through Handles.DrawCamera() within a gui function. Workarou... Read more
Steps to reproduce : - import the project attached - open the scene "Main menu" - press play - press "Start game" and notice Unity ... Read more
EditorUtility.DisplayDialog does not display entire text. Reproduce: 1) Open attached sample project 2) The sample code is located ... Read more
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces. Repro Steps: 1. Load the ... Read more
- Open attached project - Right-click on the "30MinuteLongNoiseStereo" audio file - Select Reimport - Observe that the audio file is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [OSX][Settings] When using only the new ISX as Input Handling, mouse position and scroll are still detected by the old system.
- [Scripting] Input Action fails to re-enable after disabled.
- [MacOS] "Bloom" does not work in Standalone Build
- Mesh.CombineMeshes result has different normals if the original mesh has tweaked normals and scale
- [Hub] In licence error screen https://unity3d.com/unity/err/license redirects to not found website