Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a17
Issue ID
1263233
Regression
Yes
[Vulkan] Initial build of SRP HD Template crashes the Editor right after the Build is finished
How to reproduce:
1. Create a new HDRP template project
2. Switch the graphics API to Vulkan
3. Set the project's backend to IL2CPP
4. In the Build Settings, enable the Development Mode
5. Try to build the project
Expected result: Builds completes with no issues
Actual result: Editor crashes right after the build is finished
Reproducible with: 2020.2.0a17(8.1.0), 2020.2.0b2(8.1.0, 10.1.0-preview.7)
Not reproducible with: 2019.4.8f1(7.4.1), 2020.1.3f1(8.1.0)
Could not test with: 2018.4.26f1(HDRP was in early preview stage)
Notes:
1. Only happens for the initial Build of the project. Subsequent cached Builds seems to be completed normally
2. Sometimes visual artifacts can be observed while changing the Layout of the Editor after the Build is completed(Windows become stretched or drawn as layered)
3. IL2CPP backend was used for the builds
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] [DXR] Shadowmatte doesn't support RT shadows
- [HDRP] TAAU@100% and TAA produces different results
- [HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touchup volumes in account
- Performance cost of looping animations increases over time
- [HDRP] Recursive rendering refraction is very different compared to Rasterization/PathTracing
Resolution Note (fix version 2021.1):
Fixed in - 2021.1.0a2
Resolution Note (fix version 2020.2):
Fixed in - 2020.2.0b11