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GUI.TextArea and GUI.TextField are broken on UWP
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project (Scene: 'ResolutionScene') 4. Run On loc... Read more
[Animation Stream] Using animation rigging constraint with humanoid char...
Using AnimationRigging constraint with a humanoid character introduces offsets. Disabling the constraint, or setting the character r... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce: 1. Open the "LoaderScene" in the attached "NormalMapIssue" project 2. Make sure Addressables package is installed ... Read more
[iOS]Autocorrect is not shown when typing
How to reproduce: 1. Open the attached AutocorrectTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
[Universal RP][Android] Nothing is rendered on PowerVR devices
How to reproduce: 1. Download and open project from https://github.com/Verasl/BoatAttack 2. Build and run a project on Android Expe... Read more
Renderer components cause Behaviour missing warnings to appear when reco...
Repro steps: 1. Open user attached project 2. In the Hierarchy window, select "Main Camera" and add a "Sprite Renderer" component 3.... Read more
[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...
How to reproduce: 1. Create a new project 2. Open Player Settings 3. Open "Resolution and Presentation" tab 4. Uncheck "Default is N... Read more
Standalone IL2CPP build support is unavailable from both Hub and Downloa...
Standalone IL2CPP build support for both Mac and Windows cannot be installed from both Hub or download assistant. It can only be dow... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur: On legac... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
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- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu