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0
votes
Fixed

SerializedProperty.prefabOverride affects other properties as well

Serialization

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Oct 19, 2017

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Version/s: 2017.1.1p4

Steps to reproduce:1. Open user attached project2. Create an empty game object3. Attach TestScript.cs to the object4. Make a prefab ... Read more

1
votes
Fixed

P4 Credentials are lost when cleaning the Library folder

Version Control

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Oct 19, 2017

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Version/s: 2019.2.0a11

Perforce credentials are kept in the Library folder. When we clean the Library in a unity project our credentials are lost and we ne... Read more

0
votes
Fixed

Elastic ScrollRect allows to mouse scroll Content out of the bounds afte...

uGUI

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Oct 19, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the attached "ScrollbarCheck" project and "TestScene"2. Enter playmode3. Drag content with left mouse butto... Read more

2
votes
Fixed

[Networking] UnityWebRequest.Post returns "Generic/unknown HTTP error"

Networking

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Oct 19, 2017

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Version/s: 2017.3.0b5

Steps to reproduce:1. Open attached project2. Play the scene3. Notice the WebRequest Error: Generic/unknown HTTP error Expected resu... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version/s: 5.6.3p2

To reproduce:1. Open attached project2. Open 'TerrainError' scene3. Edit terrain(i.e paint, smooth height)4. Save changes Expected: ... Read more

1
votes
Fixed

Baked lighting has artifacts if prefab's preview window is visible durin...

Progressive Lightmapper

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Oct 19, 2017

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Version/s: 2017.1.2p2

Steps to reproduce: 1. Open scene "test"2. In project tab select "Cube" prefab3. In lighting window click "Generate Lighting" Select... Read more

0
votes
Fixed

[Renderer] "Receive Shadows" is ticked off in the inspector when using d...

Visual Effects - Legacy

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Oct 19, 2017

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Version/s: 2017.3.0b3

Repro steps:1. Open Scene1 from the attached project2. In the scene view, observe how the particle system is receiving shadows.3. In... Read more

0
votes
Fixed

Mono compiler crashes while compiling C# script method

Mono

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Oct 19, 2017

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Version/s: 2017.2.0f3

Mono compiler very rarely crashes trying to compile AStarPath.Update() method. The crash can occur while pressing starting to play t... Read more

1
votes
Fixed

[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...

Video

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Oct 19, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more

0
votes
Fixed

Moving Tiles with the Tilemap causes the selected tiles to disappear

2D

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Oct 19, 2017

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Version/s: 2018.1.0a1

When starting a move with the tilemap, the tiles disappear initially before reappearing after being moved slightly. To repro:1. Down... Read more

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